16+ render styles
Neon glow, toon cel shading, sakuga, comic halftone, watercolor, hologram, pixel art, voxel, low poly, 1-bit and more. A style changes how every particle is drawn, and the Unity and Blender exports carry it along.
Particle VFX generatorWindows 10 / 11
Build fire, water, smoke and magic effects from 3D emitter shapes, sliders and palettes. Then send the exact same effect to Unity & Blender.
See how to create basic fire and water particles.
With PlasmaGen it’s very simple.
Neon glow, toon cel shading, sakuga, comic halftone, watercolor, hologram, pixel art, voxel, low poly, 1-bit and more. A style changes how every particle is drawn, and the Unity and Blender exports carry it along.
Geometry that builds and changes shape over its lifetime: splash crowns, shockwave rings, sword slashes, tornadoes, a jet engine with fire inside. Masks, dissolve edges and scrolling noise textures included.
Grab the vertices of an emitter shape, a mesh FX or a 3D model and pull them with MOVE or MAGNET, mirrored on X if you like. The particles follow the new shape right away.
A real 3D fluid grid with buoyancy, cooling, vorticity and turbulence, raymarched with light. Drag any shape onto a smoke layer and it becomes an obstacle the smoke flows around.
One effect, several animations: SPAWN → IDLE ×2 → PICKUP. Each clip keeps its own layer settings, and TRIGGER jumps between clips the way your game will.
36+ seamless noise maps: clouds, fire, caustics, lightning, marble, hex grids and more. Tune scale, octaves, warp and contrast with a 2 × 2 preview that shows the seams are gone.
A Unity prefab, baked 1:1 or as a native Particle System for Built-in and URP. A self-contained Blender script.
| Emitter shapes | point, sphere, hemisphere, box, circle, torus, cone, cylinder, plane, line, helix, crystal, knot, plus your own mesh (OBJ, FBX, GLB, GLTF, STL) | 12+ |
|---|---|---|
| Vertex editing | emitter shapes, mesh FX and 3D models, MOVE or MAGNET with mirror X | V |
| Sprites | procedural: glow, spark, smoke, flame, drop, rune, ember, bubble, snow, leaf… | 35+ |
| Palettes | plus a gradient editor with your own colour stops | 15+ |
| Forces | gravity, wind, drag, turbulence, orbit, radial, collisions with the floor and 3D models | 6+ |
| Render styles | neon glow to 1-bit, applied to particles, smoke and mesh FX | 16+ |
| Mesh FX shapes | crown, ring, disc, cylinder, cone, funnel, wave, sphere, dome, torus, slash, spiral, plane, plus your 3D model | 13+ |
| Presets | fire, magic, sci-fi, water, smoke, sequences | 35+ |
| Noise maps | seamless, exported with the effect | 36+ |
| Unity | 2021.3 and newer, tested on Unity 6, Built-in and URP | .unitypackage |
| Blender | 4.2 and newer, tested on 5.0, Cycles and EEVEE | .py · .blend |
| System | Windows 10 / 11 (x64) | Win |
| Your effects | belong to you, commercial games included | ✓ |
PlasmaGen
$40-50%
$20
One-time payment.